Showing posts with label Goodman. Show all posts
Showing posts with label Goodman. Show all posts

1.10.12

Marcel Swiboda - In Search of Lost Time-Images: Anomalous Bergsonism and the Rhythms of Bachelardian Discontinuity in Chris Marker’s La Jetée @ Rhythm & Event - London Graduate School, Uk 29 October 2011



Marcel Swiboda (University of Leeds)

Abstract: In Search of Lost Time-Images: Anomalous Bergsonism and the Rhythms of Bachelardian Discontinuity in Chris Marker’s La Jetée

A genealogical consideration of twentieth-century Continental philosophical conceptions of time – even a cursory one – would doubtless serve to problematize some the assumed intellectual affinities between numerous of the century’s key philosophical figures, affinities that so often get taken for granted, for example between the work of Henri Bergson and Gilles Deleuze, among others. One aspect of this relatively unexplored area of consideration is the potential antagonism between Bergson and Deleuze, symptomatized by an anomalous omission from the near-comprehensive filmography of Cinema books: the work of Chris Marker – in particular his 1962 cine-photographic time-travel experiment La Jetée.
While there is a growing body of secondary commentary on the undeniable correspondences between Deleuze’s and Marker’s respective considerations of time, little has yet been written regarding how the omission of this film from Deleuze’s explorations of cinematic time – in particular in Cinema 2: Time-Image – raises questions regarding the remit of Deleuze’s adaptation of Bergson’s work with regard to film, not least given that La Jetée is a ‘film’ primarily comprised of ‘still’ photographic images and thus potentially problematizes Deleuze’s privileging of the ‘mobile section’ and claims he makes for the liberation of ‘continuous’ time in post- Second World War cinema.
As has recently been demonstrated by Steve Goodman, among other thinkers and writers, the current re-emergence of Bachelardian conceptions of time – not in place of but alongside those of Bergson and Deleuze – evidently offers a lot of potential for conceptually and pragmatically nuancing contemporary debates in this area, as well unearthing some of the problems inherent in unequivocally affirming Deleuze’s ‘Bergsonian’ approach, as warned against by Alain Badiou. This paper proposes to explore these transversal links between Deleuze, Bergson and Bachelard through a case-based consideration of Chris Marker’s La Jetée, with a primary emphasis on the role of Bachelard’s ‘rhythmanalysis’ might play in deepening the exploration of time with regard to Marker’s cinematic experiment and to philosophical and theoretical considerations of the temporal event in cinema and media culture more broadly. 

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10.5.12

STEVE GOODMAN - MAY 11, 2012: PUBLIC SYMPOSION IN LÜNEBURG: NEW TECHNOLOGIES – NEW SOUND PRACTICES



MAY 11, 2012: PUBLIC SYMPOSION IN LÜNEBURG: NEW TECHNOLOGIES – NEW SOUND PRACTICES

A Public Symposion at Freiraum Lüneburg on the occasion of the 5th Workshop of the International Research Network
funded by the German Research Foundation DFG and Leuphana Universität Lüneburg
Friday May 11, 2012
4.30pm – 8pm
Freiraum Lüneburg
Salzstraße 1 [entry Auf der Altstadt]
21335 Lüneburg
How do new technologies shape the way we conceptualize, produce, and listen to sound?
How do these new sound practices affect notions like instrument, performance, and playing?
Together with the British sound researchers Steve Goodman („Sonic Warfare“, 2009) and Julian Henriques („Sonic Bodies“, 2011), we want to focus on the interrelationship between sound technologies, sound practices, and sound theories.
A panel discussion with Mark Butler („Unlocking the Groove“, 2006) and Paul Théberge („Any Sound You Can Imagine“, 1997) alongside Goodman and Henriques is followed by a performance on cello, wiimote, computer, and turntables with Sutsche & Fello (Pingipung Records, Hamburg).
With:
Steve Goodman
Julian Henriques
Mark Butler
Paul Théberge
Susanne Binas-Preisendörfer
Jochen Bonz
Michael Bull
Diedrich Diederichsen
Veit Erlmann
Franco Fabbri
Golo Föllmer
Marta García Quiñones
Rolf Großmann
Maria Hanáček
Carla Müller-Schulzke
Carlo Nardi
Jens Gerrit Papenburg
Thomas Schopp
Holger Schulze
Peter Wicke
Performance by Sutsche & Fello

17.4.12

Of war, media and sound by Francesco Tacchini (UEL, London, 2012)





Of war, media and sound

To subdue the enemy without fighting is the acme of skill. —Sun Tzu, The Art of War


During the second half of the twentieth century a number of studies relating to the use of “non-lethal” sonic weaponry began taking place.1 Such weapons aim to control and alter the psyche, therefore the body equilibrium of an individual by using apparently nonviolent methods. Analyzed from a military perspective, the ear is an easy target: like our brain it has no protection nor can it select which sounds to hear; as a matter of fact it acts as a direct channel to our brain. If in the twenty-first century control is crucial to military and police forces at a surprising level, the use of sound as a weapon presents great advantages in terms of how a certain authority can exert it: a form of dissimulated and apparently nonviolent “white torture” that discards criticisms and confuses the public debate. In fact the fast rise of researches on the “non-lethality” topic within the military field and the continuous emergence and use of sonic weapons reflect the concern of potent authorities towards the public opinion. Nowadays the engagement of news media in war reportage is extremely high. They are perceived as a crucial element of war itself, or at least of the representation of it: the so-called “CNN factor” that is the dissemination through the media2, must be taken into account when conducting a war or, in the case of police forces, containing a demonstration, controlling a crowd, etc. It is in this frame that sonic and ultrasonic weapons are presented to the public. Since their violent effects are apparently invisible they become media-friendly: legitimate from a sociopolitical perspective, effective from a military one and justified, when questioned, because “preferable to real bombs”3.






As Steve Goodman puts it (2010, p. 5), our century began with “[...] a bang, setting the resonant frequency of fear at which the planet has been vibrating, trembling, ever since”.4 Sound itself acquired a new dimension of threat and audio signals like, for instance, Bin Laden’s audiotapes gained greater importance and played a crucial role within the hierarchy of the ecology of fear. What is a sonic warfare? Or better what are its modalities? For Goodman, it is the “deployment of sound systems in the modulation of affect, from sensations to moods to movement behaviors”.5 In other words, the production and transmission of bad vibes. Sonic warfare’s tactics are part of the everyday and its potent tools are essential for the control systems of an authority, a city, a nation.


Although only five decades have passed from the first experiments within the field, significant progresses have been achieved. At an early stage, both scientists and military researchers focused on infrasounds, in other words sub-bass frequencies that are lower than 20 Hertz. If very intense, such sound waves can vibrate along with the human body resonant frequency; that means our ear would not be able to hear them while our body would feel them, in terms of tactility or organ vibration. On the one hand, the implications of successfully employing infrasonic machines are terrifying and, particularly in the United States, triggered an “infrasonic euphoria” leading to a number of military and industrial research programs. 
On the other hand, almost fifty years of studies have proven that the real influence infrasound weapons have on human body is limited to tremors, because of the difficulty of producing sub- bass frequencies that are intense enough. Much easier to target are high-frequency weapons on which military and industrial studies focused in the early twenty-first century. 






Two of the most used and known technologies today are the Mosquito and the LRAD (Long Range Acoustic Device).6 e latter in particular described by the builder as “hailing and warning, directed acoustic device”, but sonic weapon de facto, is used as a crowd control device, a kind of acoustic repellent: an LRAD “produces the equivalent of an instant migraine” according to its inventor, Elwood Norris.7 The circular device is formed by multiple small speakers that emit sound in phase, creating a high-frequency wave of 153 dB at one meter that can penetrate up to 3000 meters of distance.8 e risk of deafness is therefore a real one: the weapon’s operators rely on the fact that no one would consciously want to stay in the sound transmission beam, without any concern about those who might not be conscious or able to move, for instance disabled, old or injured people.





The sonic weapon is also effective on a multiplicity of levels, especially when its image is shaped and re-proposed by the media. It becomes as luminous a triumph of modern technology, legitimately dislocating protesters by firing (harmful) sound waves at a long distance, as sinister a warning for the collectivity: the clear message of the power in control is “stay home.” The crowd control becomes total, for different “crowds” are regulated, intimidated, manipulated in different space-times. The representation of power is therefore deepen by the perception of the system being in full control.


It can be argued that the relation between war machines and sound machines is a crucial one. A media theorist who sustained the argument of an interconnection between sound, media and military is Friedrich Kittler. In his Grammophon, Film, Typewriter, (1986) the German philosopher wrote that military development somehow contaminates mass popular culture with a technological contagion.9 As a result the entertainment industry uses the arsenal of the arms industry. In his view war acts as a catalyzer for new media: military technologies used as data storage devices during the American Civil War such as the gramophone, the film and the typewriter became media technologies. e same happened for the radio which was just “the military radio system of the First World War minus the talkback-capability”10 or the television, result of studies on the electric transmission of data. At last the Computer, emerging during World War II as the Turing machine, is the medium of modern society and allows an electronic transmission of data, a constant and pervasive digital processing. e conclusion is quite frightening: innovation in mass media is only driven by the technological evolution of war.






Kittler’s theory on the military nature of media adapts well to theories developed during the last century that argue the centrality of war in modern and contemporary society.11 e concept of war becomes ambiguous: it is not just a battle between factions anymore but a condition of militarization of the everyday. War is omnipresent because so is the inter- and hyper-connected militarized media environment; the only response to the ubiquity of such environment is abusing the militarized media. Paraphrasing Kittler, fighting the power which exerts control or, borrowing an engineering term, “negative feedback” necessitates the wild reappropriation of its artifacts, the remix of its media.12 By recycling and reutilizing the array of militarized technologies and practices the negative output can be reversed to an opposite, positive output.

A famous contemporary example of the practice could be KRS-One’s tune “Sound of da police”.13 The rapper from Brooklyn transferred the sound of a police siren to his beat: the alarm is as much of an echo and an allusion as a symbol to whom greater importance and new meanings have been given. Both loud noise making device and symbol of power willing to enforce control, the high-frequency sound remixed by KRS could have been the much louder one of an LRAD, but the “feedback” would still be positive.


Dealing with another medium, an example is found in Samuel L. Jackson’s The Lord of the Rings: The Two Towers. One of the central episode of this second movie of the epic trilogy is the battle of “Helm's Deep”14 fought between the Uruk-Hai and the humans lead by Aragorn. Moments before the conflict starts, the two factions are facing each others: the orcs’ army then begins hitting the ground with their spears and shields, thus creating a loud intimidating sound. e connection is easily drawn: the practice is in fact common among riot police, the special police force who are equipped and deployed to confront crowds. Before charging, riot police signal their move forward by hitting their shields with batons.
On 19th December 2010 a protest took place in Minsk against Alexander Lukashenko, the Belarusian leader who has been in charge for two decades. On the occasion riot police affronted the pacific crowd in a particular violent way.15


“22:30 - Out of the Government House come out a lot of riot police units with batons. There is tough resistance on the steps of the Government House. Some people are severely beaten, they lie on the ground. Riot police makes noise with shields and batons to intimidate people.”16


On 10 November 2011 thousands of Canadian student striking against education cuts in Montreal experienced the same fear when riot police started charging.


“They hit their shields with batons, producing an intimidating sound. is sound was repeated over the next several minutes, each time warning that the squad was moving forward.”17


Transferred to the equally frightening Uruk-Hai, the intimidating practice, which might be defined as negative output from a Kittlerian perspective, is reversed to a positive one.
At the dawn of the millennium the intersection of the machines of war, the machines of noise and the machines of entertainment is tight at an unprecedented level. Whether sound is employed as a weapon, or media are; whether militarized media become part of the entertainment network, or get abused by generating frequencies that echo urban and war experiences, a sonic war exists. As Deleuze (1995) would remind us, “ere is no need to fear or hope, but only to . . . [listen] . . . for new weapons.”18


NOTES
1. Altmann, J. (1999), Acoustic weapons. A prospective assessment: sources, propagation and 
effects of strong sound, Occasional Paper, n. 22, Cornell University Peace Study Programs.

  1. Major Thomas, M.R. (2008), Non-lethal weaponry: a framework for future integration, Air Command and Staff College, Air University, Maxwell Air Force Base, Alabama, p. 12-13.
  2. McGeal C. (2005) "Sonic Boom Raids Cause Fear, Trauma," Guardian, 3 November 2005. [Online] Available at: http://www.guardian.co.uk/world/2005/nov/03/israel (Accessed: 11 April 2012).
  3. Goodman S. (2009) Sonic Warfare: Sound, Affect, and the Ecology of Fear, Cambridge: MIT Press.
  4. Ibid., Glossary.
  5. Volcler J. (2012) Il suono come arma. Gli usi militari e polizieschi dell' ambiente sonoro, trans. Roberta Cristofani, Rome: DeriveApprodi.
  6. Arkin, W.M. (2004) “The Pentagon's Secret Scream: Sonic devices that can inflict pain - or even permanent deafness - are being deployed,” Los Angeles Times, 7 March. [Online] Available at: http://articles.latimes.com/2004/mar/07/opinion/op-arkin7 (Accessed: 11 April 2012).
  7. See the LRAD product overview, [online] available at: http://www.lradx.com/site/content/ view/15/110/ (Accessed: 11 April 2012).
  8. Kittler, F. A. (1986) Grammophon, Film, Typewriter, Berlin: Brinkmann & Bose.
10. Ibid.
11. Goodman S. Sonic Warfare: Sound, Affect, and the Ecology of Fear, p. 33. 12. Kittler, Grammophon, Film, Typewriter.

13. Video and song [online] available at: http://www.youtube.com/watch?v=1VRZq3J0uz4 (Accessed: 12 April 2012).
14. 10 minutes clip [online] available at: http://www.youtube.com/watch?v=fvcNid87ONA (Accessed: 12 April 2012).
15. 3 minutes clip [online] available at: http://www.youtube.com/watch?v=GrM8pdXeO68 (Accessed: 12 April 2012).
16. Solidarity with Belarus’ Information Office (2010) “19 December 2010. Chronology of event.” [Online] available at: http://solidarityby.eu/cat/chronology_of_events (Accessed: 12 April 2012).
17. Jutras D. (2011), Report of the Internal Investigation into the Events of November 10, 2011, Montreal, 15 December. [Online] available at: https://secureweb.mcgill.ca/dean-jutras-report/ sites/mcgill.ca.dean-jutras-report/files/investigation_report_final_version.pdf (Accessed: 12 April 2012).
18. Deleuze G. (1995) "Postscript on the societies of control," in Negotiations, trans. Martin Joughin, New York: Columbia University Press, cited in Goodman, Sonic Warfare: Sound, Affect, and the Ecology of Fear, p. 194.


Post Codex: 1) pic Alex Webb Magnum Photos: The Invasion of Haiti 1994
2) Media-fiendly bombs
3) pic LRAD sonic weapon
4) The Israeli Defense Ministry has contracted for the production of sonic-boom stun-guns called "Thunder Generator cannons," which they hope to use in crowd-control situations
5) The Turing Machine




20.2.12

Matthew Fuller: An interview with Steve Goodman on “Sonic Warfare” (January 2010)

                                                Image taken from Sonic Warfare blog 


Matthew Fuller
An interview with Steve Goodman on “Sonic Warfare”

Beat Blasted Planet

Steve Goodman is author of “Sonic Warfare, sound, affect and the ecology of fear”, a book just published by MIT Press. Tracing the politics of sound in ways that develop some of the arguments made in certain branches of Industrial Music and in the darker waves of Techno and Jungle, Sonic Warfare proposes a vivid and demanding cosmology of sound in the present day, written in a style that mixes reflections on music, philosophy, technology, dance, media, politics in a way that is both speculative and in the thick of it.
Aside from writing Steve produces and DJs under the name Kode9 and runs the Hyperdub label http://www.hyperdub.net/
This interview was carried out via email here and there in the closing weeks of 2009.
Q: You set up dread as one of the key vectors in contemporary cultures of sound, whether this is in relation to the military use of weapons like the Curdler, used in Vietnam, or in Grime and Dubstep. What does dread do and how does it differ from, say, terror?
A: I find dread such an interesting vector because it describes one way that the affective tone of fear can be swept up in a regime of power, a regime that operates ambiently, modulating mood in the background and preempting the way in which the future unfolds. Terror is much more spectacular or sudden, whereas the way I understand dread it is more a continuous, existential environment, an ecology of fear that active or reactive forces can tap into like hacking into an electricity network and siphoning off power. So some of the military examples I give are examples of ‘soft’ power, non-lethal weaponry etc. that intervene into collective perception to change the way people feel by deploying ‘bad vibes’ as a weapon. And what do ‘bad vibes’ do – they make you take the future as a threat, as ominous, as dreaded.
Within music, it can operate in a number of ways. In the book, I touch briefly on the kind of ambience produced by overwhelming, suffocating bass. But more generally, I was interested in how ‘dread-full’ urban environments generate music cultures that take this affect, of anxiety or uncertainty about the future, and by distilling it in sound, make it aesthetically productive as opposed to existentially immobilizing. It’s clearly not the only way popular music works emotionally, but it’s an interesting one that brings the nexus of depressed urbanism and aesthetic innovation to the fore. Its a kind of affective realism that has got nothing to do with what is musically expressed representing an exterior world, but rather an affective tone that resonates, intervenes and transforms an environment. Different musics do this differently, and grime and dubstep are two versions of this process, as were reggae, jungle, hip hop etc. I suppose part of it is the ritualization of aggression, depression and desire into an aesthetic mode.
Q: A clear emphasis in the book is on tracking a real materialist politics of sound, this is a big difference to the run of the mill cultural studies approach which looks for signification, of sounds to be like something or to be about something. How does sound itself create politics?
A: Sound, as I describe in the book at least, creates politics primarily by activating space-times and forging or dispersing collectivity. This is a question of affective resonance. The scale which the book is primarily interested in is the vibrational. How does a deployment of audible or inaudible vibration attract or repel a population? Under what conditions do vibrations that cause discomfort or pain or unease switch from activating flight to activating enjoyment? Under what conditions do enjoyable vibrations become toxic? How do vibrations change objects and their activity within a space? So the book is trying to open up this terrain of a politics of frequency which I think tends to be neglected by the cultural studies of music, with its obsessions with music as text, music as sexual pleasure, music as identity etc. or by the phenomenology of sound, of listening. The book tries to install a notion of the vibrational infrastructure underneath these other concerns.
Q: The US Military seems to figure strongly in your account, with Vietnam, Noriega’s Panama, Waco all featuring. Is this something to do with the relative ease of access to information on US military operations, do they have a particular track record of interest and expertise in it, or are there other forces and histories that we should also be aware of?
A: As two of the most technologically sophisticated militaries, the US and Israeli armies do feature prominently in the book. This is partly due to a reasonable access to information on their operations and the fact they are obviously pretty regularly in the media spotlight, so to speak. But there are certainly instances from European military deployments. I think the key thing is really the way recent technological developments in sound systems resonate with a climate in which the use of non-lethal weapons (and invisible weapons) for the control of crowds are en vogue.
Q: What are we to make of the pop classics being played in the entrance to Brixton Tube?
A: I walk to Brixton so haven’t heard that for a while, but no doubt it is some kind of blunt attempt at affect engineering.
Q: You mention the ‘Mosquito’ device that aims to clear teenagers from urban spaces by releasing an unbearable high-pitch noise, one that is indiscernable to adults, it’s interesting to note that this ‘supra-audible’ sound is now being used for ringtones, useful in classrooms for instance
(http://www.freemosquitoringtones.org/teen-buzz/teens-treated-like-pests-fight-back/). Are there any other examples of such reversals in sonic warfare?
A: That’s why this is such an interesting area. Its not simply a matter of opposing military scientific research, but rather detaching, reversing and disseminating the processes that resulted from the research, just like how fashion reclaimed disruptive pattern material (camouflage) for the civilian world. The history of electronic music is littered with the abuse of, or at least symbiosis with, military machines for popular culture, from the radio, to the vocoder, to magnetic tape and so on. Certainly, some of the directional audio technologies at the heart of the Long Range Acoustic Devices (LRAD) used by the US in Iraq are commonly used in public spaces, from malls to museums etc. But the Mosquito example is key as they took what was being used as a weapon against them, an irritant to individualize them, to make them disperse, and turned it into a secret communication system.
Alarm sounds have this ambiguity – they must be, by definition noticeable, but the very fact that they operate primarily nonconsciously, i.e. their frequencies literally get on your nerves before you register the sound cognitively, means that they offer a potential for a very direct and immediate mode of contact. That’s why alarming, excitational frequencies like sirens and gunshots are so popular in the history of electronic music.
One of the musical configurations your propose in the book is ‘global ghettotech’. this is related to a figure you’re worked with for quite some time at Hyperdub, the maps of sounds moving between africa, the americas, the UK, and caribean. Global ghettotech draws in some way on Paul Gilroy’s image of the Black Atlantic, but working through synthetic musics such as crunk, dancehall, funk, hip hop, miami bass, reggaeton, grime and so on, proposes a new network based on sound. It seems this network is important
for the idea of the synthetic, the event of the party and a kind of hedonistic dark futurism. I think this really proposes a new figure of music and how it shapes different places on the planet and links them. How do you see global ghettotech developing? – and what would be its playlist?
That’s not my proposition or concept as such but is a tag put forward by DJ/bloggers/critics such as Wayne Marshall and DJ Rupture (other bloggers such as Woebot suggested the name Shanty House) to go beyond the essentialist, and generally lame concept of World Music, and attempt to capture some of the emergent patterns of sound system culture within the urban centers of the Black Atlantic and beyond. In my book, I am partly interested in exploring what a musical war machine might look like (in relation to Deleuze & Guattari’s concept of the nomadic war machine) in contrast to a sonic military machine. I suggest three possible interrelated but distinct versions of what a musical war machine might look like – they all involve, to varying degrees, some kind of simultaneously aesthetic, techno-social and economic (particularly piracy) decoding and destratification and a certain power of vibrational/rhythmic/tonal/vocal/economic mobilization. In differing ways, each one taps into a kind of popular avant gardism. These three versions relate to Afrofuturism (particularly as conceived by Kodwo Eshun), the hardcore continuum (UK tradition of electronic dance music, so named by journalist Simon Reynolds) and global ghettotech (which is almost like connecting together every country’s distinct version of the ‘hardcore continuum’, a term coined by blogger/ethnomusicologist Wayne Marshall that also resonates with the ideas of dj/musician/blogger dj/rupture ). Part of the problem of sonic war machines is how they are always doomed to be temporary, or whether ‘doomed’ is exactly the wrong way round, and if they have anything going for them at all as a model generalizable into non-musical realms, it is their apparent transitory nature, but actual sustainability through mutation and innovation.
Q: You trace the project of Rhythmanalysis from Dos Santos, through Bachelard to Henri Lefebvre, and claim that it comes to something of a dead end, in that it either emphasises continuity or discontinuity, flows or breaks as the basic units of rhythm. To get round this problem of either the beat or the break acting as a basic compositional unit, you propose a reading of Alfred North Whitehead’s work, using the idea of a rippling ‘extensive continuum’, of stable coherent patterns vibrating in, through and amongst each other and through patches of incoherency as forming a spatiotemporality of different kinds of thickness and intensity, offering that sonic warfare works directly at this scale of reality. This is a very compelling figure, but in its emphasis rather towards holism, how well can it make an account of discontinuities, or alternately, isn’t there a risk of working a politics of sound through an image of the composition of the universe in that it may tends to work against artificiality?
A: This whole section of the book revolves around me trying to unpack some of Deleuze & Guattari’s complex ideas about rhythm, particularly in A Thousand Plateaus in ‘On the Refrain’. Now, many thinkers have emphasized the Bergsonian current that runs through Deleuze’s thought. Of course it is there, but not in an uncomplicated way. At the beginning of ‘On the Refrain’ they refer to an essay of Bachelard’s entitled ‘Rhythmanalysis’, which in fact was a chapter in his quite anti-Bergsonian book the Dialectic of Duration in which he kind of argues for a discontinuous Bergsonism. So I’m trying to retain an emphasis on discontinuity, on breaks, on cuts that tend to get sacrificed in more phenomenological or analog fetishist Bergsonisms. But at the same time I found Bachelardian rhythmanalysis too obsessed by equilibrium, symmetries and hierarchy. (This is an example where philosophy can learn how to think better from currents in music than from itself) The question for me is not about naturalizing politics or capitalism or working against artificiality (that’s the last thing I’d want to do), but rather following processes through analog and digital realms without subordinating one to the fetishism of the other.
So for me at least, the cursory amount of Whitehead that I had read seemed to go somewhere else that both deviated from Bergsonian continuity (which seems in part responsible for D&Gs emphasis in ‘On the Refrain’ on rhythm being something that lies between the beats) and on the other hand the Bachelardian emphasis on moments or instants. Personally, I’m not sure I have the philosophical resources nor inclination to adjudicate between Bergson or Bachelard, but Whitehead seemed to be doing something quite distinct in the way he brought together the separate, distinct entities that compose reality (what he called actual occasions) and the processes through which they interrelate, change, perish and so on. In a couple of essays, both myself and Luciana Parisi have found this Whiteheadian concept of the ‘extensive continuum’ a useful way to re-formulate the Deleuzian/Bergsonian concept of the virtual at the same time as sidestepping the en vogue (at least within music criticism) Derridian notion of hauntology by other means, because we have both been more interested in futurity that merely pastness.
Q: You account of audio branding is very suggestive, in that it brings in a way in which desire, or different kinds of feelings, of excitement or enjoyment, are apparently manipulated by the audio fragrance of a brand. You link this to an idea of time, in which the future in worked on by ‘activating the future in the present’, how does this work?
A: Firstly, I’m interested in the auditory equivalent of deja vu, what I call deja entendu, the already heard, and the weird feeling of time anomaly you get when you hear a familiar sound to which you can’t fully attribute causality or that in fact you could never have heard before. So what happens in the split second when it feels like the sound is familiar. In that split second, the sound seems to resonate with the past (as a vague memory) but is simultaneously coming from the future (i.e. something new you haven’t experienced before). Its a weird feeling, which kind of freezes you or suspends consciousness briefly (Bergson talks about deja vu as something which enduces the feeling of being automated) as you get, to use Kodwo Eshun’s phrase, abducted by audio, abducted into a parallel world. So what I’m interested in in the book is to think through how capitalism inserts itself into these minute slices of time by setting up contagious webs of affective resonance (as well as the more commonly discussed associative chains) to attract consumers towards different kinds of behaviour. Its really just part of trying to understand how sonic branding has spliced 2 techniques of affective control: jingles (in which earworms are attached to specific products) and a kind of perpetual Muzak (producing an immersive mode of sonic architecture or brand ambiences). Brands now have an affective tone in addition to a look and feel. So the question I speculate about is how this mode of sonic capital functions alongside consumer profiling, directional audio systems and algorithmic music to produce a pre-emptive, predatory sonic capital that virally hooks you with vague and illusionary familiarity while purporting to offer up something new.
Q: Recently, some musicians were protesting a bit that their music shouldn’t be used as the sound track for desensitising and disorienting Guantanamo Bay prisoners. (http://www.msnbc.msn.com/id/28144557/ns/entertainment-music/) What do you make of such protests?
A: Nothing surprising there I suppose as those musicians who are ideologically opposed to the war don’t want their music used in such situations, while others think they are helping the ‘war on terror’. What is more interesting to me is this strange reversibility between music made for enjoyment but used as torture, or on the other hand, the non-standard usage of sounds of war to excite people in a musical context. It’s a situation of mutual abuse that constitutes the sonic dimensions of the military-entertainment complex and confounds a crude behaviorist approach to the relationship between sound and the body. Sometimes I’ve been criticized as a behaviorist for drawing attention to the physiological responses of frequencies etc. as opposed to its cultural discourses, but there is a big difference between behaviorist science that seeks direct relations of cause and effect between stimuli and responses on the one hand, and on the other, theories of affect which are interested precisely in the disjunction between cause and effect, finding instead a potential in between which can be seized upon aesthetically in unpredictable ways.

4.2.12

Sonic Warfare. Sound, Affect, and the Ecology of Fear - Steve Goodman (MIT Press, Usa, 2009)



Sonic Warfare
Sound, Affect, and the Ecology of Fear
Steve Goodman



Sound can be deployed to produce discomfort, express a threat, or create an ambiance of fear or dread—to produce a bad vibe. Sonic weapons of this sort include the "psychoacoustic correction" aimed at Panama strongman Manuel Noriega by the U.S. Army and at the Branch Davidians in Waco by the FBI, sonic booms (or "sound bombs") over the Gaza Strip, and high-frequency rat repellents used against teenagers in malls. At the same time, artists and musicians generate intense frequencies in the search for new aesthetic experiences and new ways of mobilizing bodies in rhythm. In Sonic Warfare, Steve Goodman explores these uses of acoustic force and how they affect populations.

Most theoretical discussions of sound and music cultures in relationship to power, Goodman argues, have a missing dimension: the politics of frequency. Goodman supplies this by drawing a speculative diagram of sonic forces, investigating the deployment of sound systems in the modulation of affect. Traversing philosophy, science, fiction, aesthetics, and popular culture, he maps a (dis)continuum of vibrational force, encompassing police and military research into acoustic means of crowd control, the corporate deployment of sonic branding, and the intense sonic encounters of sound art and music culture.

Goodman concludes with speculations on the not yet heard—the concept of unsound, which relates to both the peripheries of auditory perception and the unactualized nexus of rhythms and frequencies within audible bandwidths.

Technologies of Lived Abstraction series



Steve Goodman is a Lecturer in Music Culture at the School of Sciences, Media, and Cultural Studies at the University of East London, a member of the CCRU (Cybernetic Culture Research Unit), and the founder of the record label Hyperdub. He produces bass-driven electronic music under the name kode9 and is also a member of the sound art collective Audint.



"By insisting on the primacy of vibration in the nexus of sound, affect, and power, Sonic Warfarecharts a transdisciplinary micropolitics of frequency that breaks with the orthodoxies of phenomenology and cultural studies and triumphantly succeeds in immersing us in the present of viral capitalism, pirate media, and asymmetric warfare. Steve Goodman's incisive critiques of Marinetti, Kittler, Attali, Virilio, and Bachelard take their place alongside illuminating readings of Spinoza, Deleuze, Guattari, Whitehead, Serres and others; the result is a speculative intervention into contemporary modes of affective modulation and collective contagion that exceed any sonic theory previously published this decade. Sonic Warfare is rigorous, affirmative, sober, and pitiless: in its ambition, its purpose, and its passion, it is nothing short of a breakthrough for contemporary sonic thought."
Kodwo Eshun, Course Director of Masters of Arts in Aural and Visual Cultures, Goldsmiths, University of London, and author of More Brilliant than the Sun: Adventures in Sonic Fiction

"In the beginning, there was rhythm. In Sonic Warfare, Steve Goodman surveys the soundscape in the midst of which we live today, tracking its various guises, from Jamaican dub soundsystems to US military infrasound crowd-control devices, from Muzak as mind-numbing sonic architecture to grime and dubstep as enhancers of postapocalyptic dread, and from the cosmic vibrations left behind by the Big Bang to the latest viral sound contagions."
Steven Shaviro, DeRoy Professor of English, Wayne State University

"Sonic Warfare sends a shudder through the hidden underbelly of sound. With uncanny brilliance, Steve Goodman writes through the depths of sub-bass to bring together noise weapons, pirate radio, and the philosophy and politics of rhythm in a vivid new evocation of the power of sound."
Matthew Fuller, David Gee Reader in Digital Media, Goldsmiths, University of London, author of Media Ecologies: Materialist Energies in Art and Technoculture


Sonic Warfare Introduction:
It’s night. You’re asleep, peacefully dreaming. Suddenly the ground begins to tremble. Slowly, the shaking escalates until you are thrown off balance, clinging desperately to any fixture to stay standing. The vibration moves up through your body, constricting your internal organs until it hits your chest and throat, making it impossible to breathe. At exactly the point of suffocation, the floor rips open beneath you, yawning into a gaping dark abyss. Screaming silently, you stumble and fall, skydiving into what looks like a bottomless pit. Then, without warning, your descent is curtailed by a hard surface. At the painful moment of impact, as if in anticipation, you awaken. But there is no relief, because at that precise split sec- ond, you experience an intense sound that shocks you to your very core. You look around but see no damage. Jumping out of bed, you run outside. Again you see no damage. What happened? The only thing that is clear is that you won’t be able to get back to sleep because you are still resonating with the encounter.

In November 2005, a number of international newspapers reported that the Israeli air force was using sonic booms under the cover of darkness as “sound bombs” in the Gaza Strip. A sonic boom is the high-volume, deep-frequency effect of low-flying jets traveling faster than the speed of sound. Its victims likened its ef- fect to the wall of air pressure generated by a massive explosion. They reported broken windows, ear pain, nosebleeds, anxiety attacks, sleeplessness, hypertension, and being left “shaking inside.” (...)






17.12.11

September 2011 - Le son comme arme - Juliette Volcler (La Découverte, Fr)



« Lalafalloujah », tel est le surnom donné par les GI’s à la ville irakienne de Falloujah en 2004, alors qu’ils bombardaient ses rues de hard rock à plein volume. « C’était comme envoyer un fumigène », dira un porte-parole de l’armée états-unienne. Les années 2000 ont en effet vu se développer un usage répressif du son, symptomatique de la porosité entre l’industrie militaire et celle du divertissement, sur les champs de bataille et bien au-delà. Rap, metal et même chansons pour enfants deviennent des instruments de torture contre des terroristes présumés. Des alarmes directionnelles servent de technologies « non létales » de contrôle des foules dans la bande de Gaza comme lors des contre-sommets du G20, à Toronto et à Pittsburgh. Des répulsifs sonores éloignent des centres-villes et des zones marchandes les indésirables, adolescents ou clochards. 
L’enrôlement du son dans la guerre et le maintien de l’ordre s’appuie sur plus d’un demi-siècle de recherches militaires et scientifiques. La généalogie des armes acoustiques, proposée ici pour la première fois en français, est tout autant celle des échecs, des fantasmes et des projets avortés, que celle des dispositifs bien réels qui en ont émergé. Aujourd’hui, l’espace sonore est sommé de se plier à la raison sécuritaire et commerciale. Souvent relégué au second plan au cours du XXe siècle, celui de l’image, il est devenu l’un des terrains d’expérimentation privilégiés de nouvelles formes de domination et d’exclusion. Et appelle donc de nouvelles résistances.



SOUND AS WEAPON The political and military applications of sound
From the Second World War onwards, scientists have increasingly researched the military and police uses of sound. At certain frequencies and intensities, sound waves can have severe effects not only on eardrums but also on the entire body. This comprehensive book offers the reader an impressive critical analysis of sound as weapon throughout the 20th century and today.

Juliette Volcler is a producer of audio documentaries for the radio program « L'Intempestive», broadcasted on the independent local radio stations : Radio Galère et Fréquence Paris Plurielle. She is also a regular contributor to the independent newspapers CQFD et article 11.

Introduction.« Nous ne savons pas encore ce que peut un corps sonore »
Du funambulisme acoustique 
Ce dont il s’agira et ce dont il ne s’agira pas 
1. « Les oreilles n’ont pas de paupières » : aspects techniques de l’audition
« Entendre c’est toucher à distance » : fréquence 
« L’objet sonore n’est pas un état d’âme » : amplitude 
« Paix du vieil étang/Une grenouille y plonge/un “ploc” dans l’eau » : propagation 
2. « Le rayon de la mort » : infrasons et basses fréquences « Une performance presque mortelle » : le mythe Gavreau 
« Anéantis par des secousses diarrhéiques » : rêves militaires 
Des années 1960 aux années 1990 : tentatives et fantasmes
Années 1990-2000 : le programme de recherche états-unien
« Le fantôme dans la machine » : instrumenter le mystère 
3. « Frappés par un mur d’air » : explosions
« Comme un seau d’eau glacée dans la poitrine » : vortex 
« Au milieu d’une bombe » : détonations et ondes de choc 
La recherche aux États-Unis 
Canons et ondes de choc en Israël 
« Saturer quatre sens à la fois »
 : grenades incapacitantes 
Grenades Flash-bang
Le savoir-faire français4. « Totalement coupé de l’univers connu » : silence et saturation
« La nuit acoustique » : silence 
La CIA et la surdité expérimentale
La section silencieuse allemande
« Un magnétophone géant » : saturation 
Les années 1950-1960 et le docteur Cameron
Les années 1970-1980 et les « cinq techniques » britanniques
Les années 1990-2000, Israël et la Chine
L’« interrogatoire renforcé» des États-Unis
5. « Les cloches de l’enfer » : des fréquences moyennes aux ultrasons « Nulle part où fuir » : haut-parleurs de combat 
La Seconde Guerre mondiale
Les années 1950 et la guerre du Vietnam
Les années 1980 et 1990
Les années 2000 et la guerre d’Irak
« Désinfecter la contestation » : répulsifs sonores 
Des années 1960 aux années 2000
Le LRAD
Le foisonnement contemporain de dispositifs d’alerte
Le Mosquito 
« Des sons fantômes » : la recherche du subliminal 
6. « Peu importent vos raisons d’être ici, veuillez quitter les lieux » : le son du pouvoir
« Un mégaphone puissant doté d’une mitraillette auditive » : la « non-létalité»
Genèse
Prolifération
Camouflage
« Estocade sonique » : des armes ludiques 
La torture en playlist
L’imaginaire comme instrument de domination
La guerre comme divertissement
« Une architecture sonique de contrôle » : vers un urbanisme sonore 
Conclusion « Un geste sonore passionné»



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